2021 China Game Festival grand opening, 17173 won the Star Award for four consecutive years

On December 10, 2021, the 4th China Digital Creative Technology Exhibition and 2021 CGF Game Festival officially kicked off. The exhibition was hosted by Beijing Beichen Industrial Co., Ltd., and undertaken by Wuhan Beichen Linghang Business Exhibition Co., Ltd., and received strong support from the central departments and institutions of the Hubei Provincial Party Committee and Wuhan City. This year's China Digital Creative Technology Exhibition is based on the principle of conforming to the digital trend of future cultural and technological exhibitions. Exhibitors can directly participate in online presentations, watch live broadcasts, play games, negotiate and interact, etc., achieving 24-hour online exhibition interaction at any time, Matchmaking negotiations, real-time signing.

With the theme of "Emerging a New China: A New Era of Culture and Entertainment for Young People", this summit forum will invite dozens of senior digital creative technology practitioners in the industry to give lectures and share, and we sincerely invite outstanding enterprises in the field of cultural, creative and entertainment to join us. Continue to diversify the integration of digital innovative technology and culture, help more artistic and creative enterprises stimulate the thinking of entertaining and entertaining, and allow young players to learn traditional cultural knowledge in the entertainment process.

At the same time, this year's China Digital Creative Technology Exhibition also established the "Star Award", which was selected by traditional industry media to commend the outstanding annual companies and products in the digital creative technology industry, including the Light China Social Responsibility Award and the Annual Classic IP Game Award, six awards including the Annual National Culture Inheritance Award, the Most Popular Game of the Year, the Most Anticipated Game of the Year, and the Most Influential Media Award of the Year.

The competition is particularly fierce. 17173 Media Group and Guanyou Time and Space were unanimously recognized by the industry and players and finally won two awards. The Most Influential Media of the Year and the Light Up China Socially Responsible Enterprise Awards respectively symbolize the social influence of the 17173 leading brand and the comprehensive evaluation of the brand issued by Guanyou.

17173 Media Group has always been at the forefront of its peers in the Internet new media industry, taking on the burden of new media pioneers and pathfinders. With the rise of self-media, the portal model faces reduced efficiency in product form and content organization. The trend of users' mobile, fragmented, and personalized reading habits has become increasingly apparent. To ensure 17173's continued leading edge in the field of vertical game media, under the leadership of General Manager Ms. Zhao Jia, 17173 Media Group has returned to its media value advantage, boldly innovated in the era when all content is marketed on the whole network, and achieved new media in the head every week. It has released hundreds of high-quality original customized content and self-media accounts covering 50+ mainstream new media/video media platforms. It has created nearly 4.445 billion readings on multiple media platforms on the whole network, and video and short video playback exceeded 1.66 billion. Every month, hundreds of original content on the top media account can detonate more than 200,000 player interactions, resulting in billions of player-generated content.


In March 2020, the annual game research and development force research activity was officially launched. This activity started in 2004. It is a census activity focusing on field visits to the overall situation of independent research and development companies in the Chinese game industry. "Census", the report has repeatedly received strong support from the Game Working Committee of the Music and Digital Association and more than 100 game developers. At the same time, it has received excellent praise from government regulatory agencies and all sectors of society. It has made due contributions to developing China's online game research and development industry. On April 26, 2021, TalkingData, a well-known data service provider in the United Nations, jointly released the research report and shared themes in the online sharing salon, where the piece of thinking becomes the subject of 17173. It analyzes game marketing and media communication and brings new views to the industry. In June 2021, the "2021 Innovation Development Forum" hosted by the Internet Weekly of the Chinese Academy of Sciences and the Information Research Center of the Chinese Academy of Social Sciences, 17173 Media Group won the 2021 Media Innovation Project Award with its game research and development capabilities, becoming the only innovation award this time Game media.

Relying on the solid media background of its 17173 media matrix, the issuance business with Beijing Guanyou Shikong Digital Technology Co., Ltd. (referred to as Guanyou Shikong) as the main body has gradually taken shape. Starting in 2019, the "Tianlong Babu Glory Edition" and " Excellent mobile game works such as "Mayor of Jidao" and "Sea of ​​Dawn", among which the monthly sales of "Tianlong Babu Glory Edition" exceeded 100 million, and it became the most influential of the year due to its super popularity and excellent operation reputation One of the most popular mobile games; its product "Sea of ​​Dawn" won the TapTap appointment list on the first day, was reported by seven foreign media including IGN before it went online, and won the annual Green Game Social Responsibility Award and the Golden Mouth Award at the China Game Festival "Most Anticipated Product of 2021" and other major awards; on the first day of OB, the business simulation business strategy mobile game "Jidao Mayor", it topped ios** and ranked first in the free game rankings in Hong Kong.


Seventeen thousand one hundred seventy-three will continue to provide content services for game enthusiasts in the new year. With its solid media background and deep user understanding, it will continue to maintain the stable and healthy development of its media and distribution business.

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